#ifndef __SGL_MISC_H__
#define __SGL_MISC_H__


#include <stdint.h>


uint32_t sgl_digits10(uint64_t number);
void sgl_int64_to_str(int64_t number, char* str_out);
void sgl_float_to_str(float number, char* str_out);
uint16_t sgl_fast_atan2(int x, int y);

#endif //__SGL_MISC_H__

